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Wesnoth Units database

General

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Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

Advances from: Commander
Advances to: Master of War
Cost: 32
HP: 58
Motus: 5
XP: 80
Ordo: 3
Alignment: nocturnus
IDI8 Tharis_Commander_in_chief
Abilities: ducatus
(image)spear
ferrum
10 - 3
conflictio
evasion
(image)fireball
ignis
8 - 3
missile
magical
Resistances:
ferrum10%
cuspis10%
impulsus20%
ignis0%
frigidus20%
mysticus0%
TerraMovement CostDefensum
Aqua220%
Castellum160%
Caverna150%
Colles160%
Cotes-0%
Glacialis220%
Harena230%
Impervius-0%
Montes260%
Nemus Fungorum160%
Nonterra-0%
Palus220%
Planus140%
Salum-0%
Silva250%
Viculus150%